Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Trap-triggered traces now include trap instruction
- SDL: don't disable screensaver in windowed mode [Grégori Harbs]
- Windows: explicitly map Pause in automatic keyboard lang [Grégori Harbs]
- Include profile for Prológica CP-400
- SAMx8 support (specify -ram 512 for a Dragon 64)
- Fix second mouse button joystick mapping [Jim Mullis]
- Fix CoCo 3/GIME IRQ issues highlighted by Tim Lindner's test code
- Fix -ram-init set
- Details
- Category: Multiple Platform
What's New:
First Snow release
Emulates Macintosh 128K, 512K, 512Ke, Plus, SE, Classic and Macintosh II.
- Details
- Category: Multiple Platform
What's New:
- Fix 64DD games crashing in some cases since v0.7.8
- Add Windows Vista theme to settings on Windows
- Add support for the netplay dispatch server
- Details
- Category: Multiple Platform
What's New:
Bug Fixes
- standalone toggle no longer hangs
Newly Added
- notification UI tweaks
- Details
- Category: Multiple Platform
What's New:
- Customizable metadata and images
- Batch delete ROMs
- Toggle confirm and cancel buttons
- Show focus indicators as needed
- Update password (self-hosted users only)
- Details
- Category: Multiple Platform
What's New:
- Fixed a case where replays of Roman alphabet inputs may not be reproduced correctly.
- (Android)Updated SDK Version to 36.
- Details
- Category: Multiple Platform
What's New:
- Bug fixes
- correct identification of ELF entry point
- failed if the entry point was outside the .text section
- this fixes the new ELF version of LodeRunner
- Details
- Category: Multiple Platform
What's New:
- Fix crash caused when opening the "More..." input menu.
- Disable cpu governor warning on Linux.
- Allow overriding device names for hard drive directories.
- Upgrade libslirp to version 4.6.1.
- Backported builtin slirp from FS-UAE 4 (fixes A2065 instability).
- Use g_get_monotonic_time() for high-resolution time on Windows as well.
- Details
- Category: Multiple Platform
What's New:
- Updated to the latest ClownMDEmu core.
- Updated to the latest version of Clown68000.
- Fixed poor performance on macOS and other BSD derivatives.
- Corrected many instances of registers holding values that are larger than 32-bit.
- Optimised sprite rendering.
- Added widescreen hack.
- Fixed 8-bit writes to 16-bit SRAM.
- Fixed FM operators 2 and 3 being swapped when performing a key on/off operation.
- Optimised rendering in H32 mode by drawing fewer tiles than in H40 mode.
- Removed debug warnings that would occur when accessing 'gap' FM slots (it is a harmless no-op).
- Updated to the latest version of Clown68000.