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Releases with ports for two or more operating systems.

Multiple Emulator Frontend - Nostlan v2.6 - Released

Details
Category: Multiple Platform
Published: 12 March 2025

Nostlan - Windows  Nostlan - Linux  Nostlan - Mac (Apple)

What's New:

Updated Nintendo Switch database, now includes "Mario & Luigi: Brothership".

Nintendo DS Emulator - NooDS - Updated

Details
Category: Multiple Platform
Published: 12 March 2025

NooDS - Windows  NooDS - Linux  NooDS - Mac  NooDS - Android  NooDS - Switch  noods - Wii U  NooDS - Vita  NooDS (Source)

What's New:

Optimize 3D commands by batching them
Also fix touch coords in DSi mode

NegaMAME v0.275 - Released

Details
Category: Multiple Platform
Published: 12 March 2025

NegaMAME - Windows  NegaMAME - Linux  NegaMAME - Mac (Intel)  NegaMAME - Mac (Apple)

What's New:

- Updated to latest MAME Source.

mGBA v0.10.5 - Released

Details
Category: Multiple Platform
Published: 12 March 2025

mGBA - Windows (32bit)  mGBA - Windows (64bit)  mGBA - Linux  mGBA - Mac  mGBA - Switch  mGBA - 3DS  mGBA - Vita  mGBA - Wii  mGBA (Source)

What's New:

Other fixes
- ARM Debugger: Fix disassembly of ror r0 barrel shift
- FFmpeg: Fix failing to record videos with CRF video
- GB Core: Fix cloning savedata when backing file is outdated
- GBA Cheats: Let VBA-style codes patch ROM
- GBA Core: Fix booting into BIOS when skip BIOS is enabled
- GBA Hardware: Fix loading states unconditionally overwriting GPIO memory
- Updater: Fix rewriting folders and files on Windows
- Wii: Fix crash on loading large ZIP files

Misc
- GB: Allow use of CGB-E and AGB-0 BIOS versions

MAME v0.275 - Released

Details
Category: Multiple Platform
Published: 12 March 2025

MAME (32bit)  MAME (64bit)  MAME (Source)

What's New:

MAME Testers bugs fixed
-----------------------
- 01768: [Crash/Freeze] (sony/zn.cpp) bldyror2: The emulated game may freeze during attract mode or test mode. (smf)
- 05614: [Crash/Freeze] (sony/zn.cpp) primrag2: The game fails to boot. (smf)
- 07698: [Crash/Freeze] (sony/taitogn.cpp) kollon: The game fails to boot. (smf)
- 08116: [Sound] (dataeast/dec0.cpp) baddudes, drgninja: Audio volume balance is incorrect. (hap)
- 08391: [Sound] (konami/battlnts.cpp) battlnts: FM music has regressed and sounds incorrect. (hap)
- 09076: [Interface] (netronics/elf.cpp) elf2: It is not possible to enter data. (hap)
- 09093: [Interface] (amstrad/amstrad.cpp) cpc464, cpc464p [technocp]: No need to be marked unsupported. (Barry Rodewald)
- 09100: [DIP/Input] (midway/vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: Button labels are incorrect. (mmarino4)
- 09102: [Sound] (atlus/ohmygod.cpp) ohmygod, naname: [possible] The ADPCM sample rate is too low. (hap)
- 09104: [Media Support] (sinclair/spec128.cpp) spec128: The emulator crashes when loading TAP format tape images. (holub)
- 09114: [Debugger] SH2 disassembly: Operands for MAC.L instructions are exchanged. (Vas Crabb)
- 09122: [Sound] (success/othello.cpp) othello: The music tempo is too fast and the PSG sound pitch is too high. (sasuke)

Read more: MAME v0.275 - Released

HP-15C Simulator v5.0.00 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

HP-15C Simulator - Windows  HP-15C Simulator - Linux  HP-15C Simulator - Mac  HP-15C Simulator (Source)

What's New

GroovyMame v0.275 SR v2.21d - Released

Details
Category: Multiple Platform
Published: 11 March 2025

GroovyMame - Windows  GroovyMame - Linux  GroovyMame (Source)

What's New:

Based on MAME 0.275.

HP Calculator Emulator - Free42 v3.2.6 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Free42 - Windows (32bit)  Free42 - Windows (64bit)  Free42 - Linux  Free42 - Mac  Free42 - Android  Free42 (Source)

What's New:

v3.2.6
* Made ^ on hardware keyboards type ↑ again. This had changed to ^ when I added that character to the Free42 character set in 3.2.3, but typing it isn't appropriate in an HP-42S emulation.

v3.2.5
* When looking up built-in functions, ^ and ↑ are now considered equal. This fixes problems with program typing and pasting, and with direct command mapping in certain skins, specifically HP-41G and the Mueck_F42* skins.
(Note: this is a related but separate issue from the updates to the Mueck skins' *.raw support files three days ago.)

v3.2.4
* More accurate integer powers of complex numbers. Specifically: special cases for pure real, pure imaginary, and numbers of the form a+ai and a-ai.
* Fixed VIEW for long values.
* Windows and Linux versions: Fixed handling of skins with non-zero offsets of the main image (the top left corner of the Skin: line).

MAME Frontend - Erockus ARCADE v12.9 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Erockus ARCADE - Windows  Erockus ARCADE - Windows

What's New:

- Updated for MAME .275

PlayStation Emulator - DuckStation (Rolling Release) - Updated

Details
Category: Multiple Platform
Published: 11 March 2025

DuckStation - Windows (x86)  DuckStation - Windows (ARM)  DuckStation - AppImage (x86)  DuckStation - AppImage (ARM)  DuckStation - Flatpak (x86)  DuckStation - Flatpak (ARM)  DuckStation - Mac  DuckStation (Source)

What's New:

    • Update the Simple-Chinese translation to latest.
    • DDGoController: Fix incorrect translation context
    • Qt: Fix image key in overlay export
    • FullscreenUI: Fix crash in game properties on non-scanned file
    • Updated Spanish (Latin America) translation
    • Atualização Português do Brasil
    • Cheats: Add Enable8MBRAM option for patches
    • X11Tools: Load libxcb and friends dynamically
    • FullscreenUI: Add BackgroundProgressCallback
    • WindowInfo: Add SDL window type
    • VulkanDevice: Support SDL window type
    • OpenGLDevice: Support SDL window type
    • Mini: Add duckstation-mini interface
    • CPU: Correct wording about cop2 and IRQs
    • Settings: Fix race toggling OSD messages
    • Qt: Handle inverted+negated axes when mapping
    • FullscreenUI: Fix popup title colours
    • Scripts: Support generating both Qt and Mini AppImages
    • CI: Add ARM64 AppImage builds
    • FullscreenUI: Add Themes
    • FullscreenUI: Reorder interface settings to match Qt
    • FullscreenUI: Default to dark theme on unknown value
    • FullscreenUI: Hook up dynamic toast colour
    • FullscreenUI: Add drop shadows to most text
    • FullscreenUI: Add additional rounding to some dialogs
    • Qt: Add graphics and achievements to setup wizard
    • Qt: Merge gamelistmodel.cpp and gamelistwidget.cpp
    • FullscreenUI: Fix toast colors and add more themes
    • FullscreenUI: Update translation strings
    • GameDB: ASCII and VIP demos don't support analog controllers.
    • Updated Swedish translation
    • Mini: Log fatal errors to stderr
    • Qt: Fix typo in setup wizard
    • GameDB: Kagero II & III

GameCube / Wii Emulator - Dolphin v2503 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Dolphin - Windows (x86)  Dolphin - Windows (ARM)  Dolphin - Linux (x86)  Dolphin - Linux (ARM)  Dolphin - Mac  Dolphin - Android  Dolphin (Source)

What's New

C64/Amiga Emulator - Denise v2.5 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Denise - Windows (32bit)  Denise - Windows (64bit)  Denise - Ubuntu  Denise (Flatpak)  Denise - Mac (Apple)  Denise - Mac (Intel)

What's New:

* added 1581 floppy drive
* added SuperCPU
  - support SuperCPU + REU (e.g. Sonic without slowdowns)
  - added option to boost DRAM accesses (speedup Wolf3D)
  - support Metal Dust burst loader (new CIA's only and in UI check CIA Burst modification)
* added Final Chesscard
  - support options to overclock (up to 115 MHz)
  - hint: latest BROM v3.6 from IBM PC ISA-cartridge can be used too
* added MagicDesk 2 (SNK vs CAPCOM Stronger Edition)
* added Easycalc, Hyperbasic, Businessbasic cartridges
* added StarDOS, SuperCard+
* added 4 and 8 player adapter for C64
* added option to toggle 1541C track zero sensor
* Linux: built flatpak
* Linux: improve detection of Bluetooth controller
* Windows: support USB adapter for DB9 retro joysticks
* additional sound profile for C64 added to differentiate between 5 1/4" and 3.5" drives
* configurations are shown in a tree view for subfolder support
* updated reSID code
* hide mouse cursor after 2 seconds of inactivity and becomes visible again when moved
* fix VIC-II sprite collision bug
* fix A1000 blitter busy bug
* fix A1000 WOM lock during reset instruction

Sega Genesis Emulator - clownmdemu v1.2.1 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

clownmdemu - Windows  clownmdemu - AppImage  clownmdemu (Source)

What's New:

      • Updated to the latest ClownMDEmu core.
        • Improved accuracy of 68000 exceptions.
          • Durations.
          • Program counter.
            • Fixes booting VS Puyo Puyo Sun (patched).
      • Fixed crash when minimising Tiles debugger

Multiple System Emulator - Clock Signal v2025-03-05 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Clock Signal - Mac  Clock Signal (Source)

What's New:

    • fixes a potential crash on macOS when using File -> New... to create an empty machine.
    • adds nascent Commodore 16/Plus 4 emulation, a work-in-progress;
    • fixes a potential crash at startup for the MSX 2;
    • reduces potential memory leaks for any machine that uses disks;
    • improves the Mac UI with: a modern icon, improved menu wording and closer-to-QuickTime behaviour for showing the in-window machine controls; and
    • experimentally, primarily for the ZX Spectrum and on macOS only, attempts automatically to relaunch media that has been changed by an external program (e.g. if you reassemble software you are developing).

Nintendo Switch Emulator - Citron Canary v0.6 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Citron Canary - Windows  Citron Canary- Linux  Citron - Android  Citron Canary (Source)

What's New

Amstrad CPC Emulator - Caprice32 - Updated

Details
Category: Multiple Platform
Published: 11 March 2025

Caprice32 - Windows (32bit)  Caprice32 - Windows (64bit)  Caprice32 - Mac  Caprice32 (Source)

What's New

Nintendo 3DS Emulator - Borked3DS v2025.03.11 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

Borked3DS - Windows  Borked3DS - Ubuntu  Borked3DS - Mac  Borked3DS - Android  Borked3DS (Source)

What's New:

Major Bugs Fixed

  • Correct year in the tag
  • A little more sleep for the developer
  • Games crashing on launch with Vulkan on executables compiled with GCC.
  • Fixed issue where Circle Pad and C-Stick Up/Down button mappings are
    reversed when configured with the "Set Analog Stick" button on Desktop.

What's Changed

  • renderer_vulkan.h: Set PRESENT_PIPELINES = 4 by @rtiangha in #346
  • renderer_vulkan: Implement memory type fallbacks and improve logging by @rtiangha in #349
  • Make verbose logging the default by @rtiangha in #350
  • renderer_vulkan.cpp: Add some framebuffer logging by @rtiangha in #353
  • renderer_vulkan: Add initialization checks, prevent null image views from being used in descriptor sets by @rtiangha in #355
  • vk_instance.h: Add more tile-based GPUs to the list of ShouldFlush() by @rtiangha in #360
  • Vulkan v1.4.309 by @rtiangha in #362
  • AndroidManifest.xml: Set android:appCategory to game by @OpenSauce04
  • plgldr: Fix loading of plugins due to typo by @PabloMK7
  • memory: Cache last physical memory pointer by @PabloMK7
  • Improved realtime audio implementation by @OpenSauce04
  • renderer: Add disable right eye performance hack by @PabloMK7
  • Update Ubuntu runners to Clang 20 by @rtiangha in #363
  • Some minor Vulkan updates by @rtiangha in #366
  • configure_input.cpp: Convert SDL Axes to button mappings by @rtiangha in #367
  • borked3ds_qt: Use stylesheet with light colored icons if dark mode by @kleidis in #368
  • file_util.cpp: Fix CreateFullPath not working with windows paths by @PabloMK7 in #369
  • Android: Fix header padding by @DavidRGriswold in #370
  • Android: Make SwitchSetting only allow Boolean setting types by @kleidis in #371

Third-Party Updates

  • zstd v1.5.7
  • Android Gradle 8.13
  • SDL2 2.32.2
  • Vulkan 1.4.310
  • faad2 2.11.2
  • Windows/Linux now compiled with Clang 20.1.0
  • Other minor updates to Android and Desktop dependencies

Known Issues

  • Depending on your Android hardware, LLE audio may not work and crash the program. Workaround: Stick with HLE audio.

Gamepad Utility - AntiMicroX v3.5.1 - Updated

Details
Category: Multiple Platform
Published: 11 March 2025

AntiMicroX

What's New:

Windows release was updated, because of bugs linked with QT6 migration

Amstrad CPC Emulator - ACE-DL v2025/03/10 - Released

Details
Category: Multiple Platform
Published: 11 March 2025

ACE-DL - Windows (32bit)  ACE-DL - Windows (64bit)  ACE-DL - Ubuntu 22.04  ACE-DL - Debian  ACE-DL - Mac

What's New:

- Display in trace window title the reason of BREAK
- FDC breakpoints no longer need Winape Break enabled
- Fix backspace key in Search Label window
- Fix joystick configuration trouble (especially with multiple gamepad plugged)
- Force focus on main window after joystick redefinition

VTech V.Smile Emulator - veesem - Updated

Details
Category: Multiple Platform
Published: 25 February 2025

veesem - Windows  veesem - Ubuntu  veesem - Mac (Apple)  veesem - Mac (Intel)  veesem (Source)

What's New

FM Towns Marty Emulator - Tsugaru v20250217 - Released

Details
Category: Multiple Platform
Published: 25 February 2025

Tsugaru - Windows  Tsugaru - Ubuntu  Tsugaru - Mac  Tsugaru (Source)

What's New:

Cumulative updates. Support CCD-format CD image.

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