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Releases with ports for two or more operating systems.

TurboGrafx-16 Emulator - Geargrafx v1.0.0 - Added

Details
Category: Multiple Platform
Published: 24 January 2025

Geargrafx - Windows (x86)  Geargrafx - Windows (ARM)  Geargrafx - Linux  Geargrafx - Mac (Apple)  Geargrafx - Mac (Intel)  Geargrafx (Source)

Geargrafx is a cross-platform TurboGrafx-16 / PC Engine emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch.

HP Calculator Emulator - Free42 v3.2 - Released

Details
Category: Multiple Platform
Published: 24 January 2025

Free42 - Windows (32bit)  Free42 - Windows (64bit)  Free42 - Linux  Free42 - Mac  Free42 - Android  Free42 (Source)

What's New:

* Program locking, to prevent accidental editing of programs. This is done
using the LOCK and UNLOCK functions. See the Free42 web site for details.
* Improved display contrast in the built-in skins.
* Android and iOS versions: Pop-up ALPHA keyboard, for easier text entry.
* GTK version: Dark Mode support.

Nintendo 3DS Emulator - Borked3DS v2025.01.23 - Added

Details
Category: Multiple Platform
Published: 24 January 2025

Borked3DS - Windows  Borked3DS - Ubuntu  Borked3DS - Mac  Borked3DS - Android  Borked3DS (Source)

Borked3DS is yet another Citra-derived project that aims to continue Nintendo 3DS emulation development work after that project shut down. Its lineage is directly derived from PabloMK7's now archived fork, but also incorporates elements from Lime3DS (also now defunct) and Mandarine, as well as providing its own stuff.

Mupen64plus Frontend - Rosalie's Mupen GUI v0.7.1 - Released

Details
Category: Multiple Platform
Published: 23 January 2025

Rosalie's Mupen GUI - Windows  Rosalie's Mupen GUI - Linux  Rosalie's Mupen GUI (Source)

What's New:

      • Fix RDRAM initialization allowing for libdragon IPL3 to boot (see mupen64plus/mupen64plus-core#1111)
      • Fix AppImage not working on some Linux distributions (thank you @Samueru-sama)
      • Fix 64DD disks being shown in the Create Netplay Session dialog
      • Add support for ROMs that are bigger than 64MiB (see mupen64plus/mupen64plus-core#1103)
      • Add support for launching a cartridge + disk combo where the disk is in an archive
      • Add stricter filename validation in the update dialog
      • Improve Netplay Session dialog by keeping it open while in-game
      • Improve 'Play Game with Disk' by turning it into a context menu

Nintendo 64 Emulator - Gopher64 v0.1.20 - Released

Details
Category: Multiple Platform
Published: 23 January 2025

Gopher64 - Windows (x86)  Gopher64 - Linux (x86)  Gopher64 - Linux (ARM)  Gopher64 - Mac (Intel)  Gopher64 - Mac (Apple)  Gopher64 (Source)

What's New:

      • Bump to 0.1.20
      • cleanup loop detection
      • remove pub keyword where it isn't needed
      • Netplay create room GUI
      • Finish netplay create room logic
      • Netplay wait room
      • Netplay join room
      • Netplay registration
      • disable VRU during netplay
      • Netplay sync save files
      • Netplay input sync

Amstrad CPC Emulator - ACE-DL v2025/01/22 - Released

Details
Category: Multiple Platform
Published: 23 January 2025

ACE-DL - Windows (32bit)  ACE-DL - Windows (64bit)  ACE-DL - Ubuntu 22.04  ACE-DL - Mac

What's New:

new misc. options for EDSK autosave and versioning, ability to save tiles/sprites in graphic explorer
new debug features, breakpoints may be toggled from trace and watchers are displayed green in trace...

Multiple Emulator Frontend - GameEx Arcade Edition Multiplatform v1.50 - Released

Details
Category: Multiple Platform
Published: 20 January 2025

GameEx Arcade Edition Multiplatform - Linux  GameEx Arcade Edition Multiplatform - Mac  GameEx Arcade Edition Multiplatform - Android

What's New:

I am now using Unity 6 and all or most performance issues have been addressed. It is almost functionality comparible to the original GameEx thanks to video playback help from VLC.

Multiple Emulator Frontend - GameEx Multiplatform v1.50 - Released

Details
Category: Multiple Platform
Published: 20 January 2025

GameEx Multiplatform - Linux  GameEx Multiplatform - Mac  GameEx Multiplatform - Android

What's New:

I am now using Unity 6 and all or most performance issues have been addressed. It is almost functionality comparible to the original GameEx thanks to video playback help from VLC.

Nintendo Switch Emulator - Sudachi v1.0.13 - Released

Details
Category: Multiple Platform
Published: 20 January 2025

Sudachi - Windows  Sudachi - Mac  Sudachi - Android  Sudachi (Source)

What's New:

Android

Changed mm:u to be more accurate to documentation
Removed ability to install games to the NAND

Windows

Added support for booting to QLaunch via -qlaunch
Changed mm:u to be more accurate to documentation
Removed ability to install games to the NAND

Multiple System Emulator - Mesen v2.0 - Updated

Details
Category: Multiple Platform
Published: 20 January 2025

Mesen - Windows  Mesen - Ubuntu 22.02  Mesen - Ubuntu 22.02  Mesen (AppImage)  Mesen - Mac (Apple)  Mesen - Mac (intel)  Mesen (Source)

What's New:

Debugger: Fixed broken tile viewer output with some size combinations
GB: Improved behavior when changing SCX in the middle of a scanline

Nintendo Switch Emulator - Sudachi v1.0.12 - Added

Details
Category: Multiple Platform
Published: 18 January 2025

Sudachi - Windows  Sudachi - Linux  Sudachi - Android  Sudachi (Source)

Nintendo Switch emulation without the iffy bits and support for more games.

This is another Yuzu clone that claims to have removed all the "illegal" code.

Multiple Systems Emulator - ZEsarUX v12 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

ZEsarUX - Windows  ZEsarUX - Linux  ZEsarUX - Mac (Apple)  ZEsarUX - Mac (Intel)  ZEsarUX (Source)

What's New:

ZEsarUX 12 - Bubble Bobble edition. 16 January 2025

  • New things added:

Added ZX Microdrive emulation on ZX Spectrum: that includes:

  • Standard MDR emulation. Allow to browse inside MDR files, see file map, fragmentation, rename files, sectors info, chkdsk and emulate bad sectors
  • Raw microdrive emulation. Supporting other non-interface1 rom file formats, like extending microdrive space with Multiface 128 or CP/M for LEC memory. Allow to see microdrive raw map (gap zones, sync bytes, data) and have "real problems", like autogenerate bad sectors or stretching the microdrive when it's new.
  • Simulate data sound on read and write
  • Visual Microdrive: Allow to see a microdrive cartridge in action

Added Visual Cassette Tape window
Added LEC memory extension emulation
Added machines Czerweny CZ 1000, CZ 1500, CZ 1000 Plus, CZ 1500 Plus, CZ 2000, CZ Spectrum, CZ Spectrum Plus
Added Memory Cheat feature: useful to find counters of energy, bombs, ammo or any other cheat in a game
Added Find text string on memory menu
Added Quicksave screen function
Added setting to disable persistent writes on Z88 Cards
Added CPC Additional ROMS emulation
Added setting "--simplemenus" to have a very simple main menu

Read more: Multiple Systems Emulator - ZEsarUX v12 - Released

Xbox Emulator - xemu v0.8.10 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

xemu - Windows (x86)  xemu - Windows (ARM)  xemu (AppImage)  xemu - Mac  xemu (Source)

What's New:

vl: Enable audio backend
build: Allow CFLAGS to be passed through on macos.

MAME Frontend - Negatron v1.0.0 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

Negatron - Windows  Negatron - Linux  Negatron - Mac

What's New:

        • Fixed some regressions due to the migration to Java 11+ where keyboard shortcuts didn't work as expected anymore in the favourite pane:
          • F2 and Shift+F2 didn't always enter into edition mode or didn't jump and cycle through cells.
          • Escape didn't just exit from edition mode but also closed the entire Favourites pane at once. Now, it's back to a 2-step process.
        • Fixed a regression where a new favourite entry didn't get the focus for direct name editing.
        • Fixed the bug where Negatron couldn't manage machines with cartridge slots that can also work as expansion slots e.g. SNES, C64 and a bunch of emulated computers.
        • Fixed minor bugs that users can trigger after clicking on the Help button to consult Negatron's readme file.
        • Fixed a potential graphical bug where status bars could overlap in the notification popup while Negatron was refreshing its cache.
        • Fixed misc. minor bugs that can be triggered when Negatron is doing heavy processing or when hard disks are very slow from heavy sollicitations, leading to errors about unavailable data.
        • Fixed the graphical bugs that could be triggered when switching back and forth between the tree and table viewing types on a software list containing software incompatible with the currently selected emulated machine.
        • Fixed a multithreading machine info loading bug triggered when drilling through e.g. the C64 software list and one of its software part list, then closing the software list pane to return to the machine list: both the software list pane and the software part list pane prompted Negatron to check the C64 machine configuration at the same time, leading to an invalid '-lmx -lmx' call to MAME.

Read more: MAME Frontend - Negatron v1.0.0 - Released

libretro Frontend - ludo v0.17.4 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

ludo - Windows  ludo - Linux  ludo (Source)

What's New:

      • Updated SDL joypad mappings
      • Fixed Genesis Plus_GX not loading

Nintendo 64 Emulator - Gopher64 v0.1.19 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

Gopher64 - Windows (x86)  Gopher64 - Linux (x86)  Gopher64 - Linux (ARM)  Gopher64 - Mac (Intel)  Gopher64 - Mac (Apple)  Gopher64 (Source)

What's New:

  • Add integer scaling option
  • ignore HatState::Centered when configuring input
  • Use GameController API in profile setup
  • Rumble pak support
  • use mimalloc
  • Use Box for audio files
  • Change box for audio
  • Add minimum rust version
  • cleanup rsp code
  • SDL code cleanup
  • Github actions fix
  • Fix arm linux builds
  • cleanup translate_address func
  • add fullscreen option
  • Fix linux arm builds
  • set aarch64 linker from env variable
  • Update dirs requirement from 5.0 to 6.0
  • Don't transmute values in RSP code
  • Cleanup unsafe functions
  • use weave deinterlacing
  • Remove loops in RSP code

Multiple Computer Emulator - Emu80 v4.0.501 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

Emu80 - Windows  Emu80 - Linux  Emu80 - Mac

What's New:

      • [-] Fixed error loading multi-block LVT files on PC "Lviv"
      • [-] Fixed possible sound loss on Linux
      • [-] Fixed functionality of wx/sdl and lite versions on Linux
      • [-] Fixed error when building with MSVC 2015
      • [-] Fixed transfer in the command line of Windows versions of files containing Cyrillic or other Unicode characters in the path
      • [-] Other minor fixes

Nintendo Switch Emulator - Citron Canary v0.3 - Released

Details
Category: Multiple Platform
Published: 17 January 2025

Citron Canary - Windows  Citron Canary- Linux  Citron - Android  Citron Canary (Source)

What's New

Raine v0.97.4 - Released

Details
Category: Multiple Platform
Published: 13 January 2025

Raine - Windows (32bit)  Raine - Windows (64bit)  Raine - Arch Linux (32bit)  Raine - Arch Linux (64bit)  Raine (Source)

What's New:

Sorry to make a new release already, it's mainly to finish the previous one finally : after testing you could get the blue screen bug in mission 2 in shinobin (neogeo or neocd version) just by allowing the speed hacks in neogeo options in raine. You can get the same result if you use a rom cheat, and one of the cheats adapted from the original shinobi from mame is a rom cheat ! So really something had to be done ! So the main part :

- disabled the 2 rom checks in shinobin, neogeo and neocd version to be able to use a speed hack or a rom cheat without getting this crazy blue screen on mission 2
- added cheats converted from the original shinobi in mame, it's just a reassembled version, so you can find the corresponding offsets for this version

Except that :
- Portuguese and Italian are now correctly autodetected in windows when you run raine for the 1st time (without any config file). Sorry I forgot these 2 in windows, hey I don't have anyone to maintain the windows version, so I do it by default, but it's not what I prefer !
- The watch points work better in the console when using musashi (which means the 64 bits version), and watches on words, see the git log for the details, it's quite technical.
- Display again the neocd id after the short name of the game in the gui at the bottom of the screen. Just for neocd, not neogeo, that's where it's most useful when testing something which is not official. It was displayed before, but quite a long time ago.

It's quite short but after that nothing is planned for quite a while !

Nintendo 64 Emulator - Gopher64 v0.1.16 - Released

Details
Category: Multiple Platform
Published: 13 January 2025

Gopher64 - Windows (x86)  Gopher64 - Linux (x86)  Gopher64 - Linux (ARM)  Gopher64 - Mac (Intel)  Gopher64 - Mac (Apple)  Gopher64 (Source)

What's New:

      • Bump to 0.1.16
      • Use bindgen for FFI interface
      • aarch64 support
      • Build aarch64 for Linux

Raine v0.97.3 - Released

Details
Category: Multiple Platform
Published: 12 January 2025

Raine - Windows (32bit)  Raine - Windows (64bit)  Raine - Arch Linux (32bit)  Raine - Arch Linux (64bit)  Raine (Source)

What's New:

- the changes for mer-curious changing his physical display and/or soundcard on his laptop are inside, there is a thread about all this somewhere.
- fixed a crash when opening the console after an error while loading a game
- fixed a bug in the game options dialog, there is another post about this somewhere too, thanks to mer-curious...
- fix the region selection which got broken while moving around entries from the main gui menu.
- Restore mouse position when exiting the program, mainly useful for linux, for window managers which react to this
- Now use SDL_OpenURL to open an url from the gui, it probably doesn't change anything for now, but it will be useful if raine is recompiled for something else than windows or linux.

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